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Old Jun 25, 2007, 08:52 PM // 20:52   #21
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^yes it does

for those of you randomly giving "better builds"....most of the build posts are meant for developing viable builds, not creating the best one, so stop posting the same builds on everyone's idea threads

gj on the development on this build, It gets better with every (good) post
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Old Jun 25, 2007, 08:59 PM // 20:59   #22
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OOops complety mistaken, confused names (silly me)
I was speaking about warrior's endurance.
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Old Jun 25, 2007, 09:02 PM // 21:02   #23
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double post sry
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Old Jun 25, 2007, 09:15 PM // 21:15   #24
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The best use of warrior's Endurance imo is stuff built around these 4

[skill]Warrior's Endurance[/skill][skill]Eremite's Attack[/skill][skill]Mystic Sweep[/skill][skill]Protector's Strike[/skill]

As substitutes for IAS go you could do worse. Fitting anti-kiting into the build effectively can be something of a problem but this thing pumps out hammer bashes at a very nice rate if you want to take that route.

Last edited by phool; Jun 25, 2007 at 09:18 PM // 21:18..
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Old Jun 25, 2007, 10:14 PM // 22:14   #25
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The only reason to use endurance is to give you back energy for your energy based attack skills other than that it is not worth using.I would imagine that most warriors use a weapons mastery elite or bulls charge.The same can be said about Flourish who uses that.
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Old Jun 26, 2007, 07:42 AM // 07:42   #26
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Quote:
Originally Posted by Age
The only reason to use endurance is to give you back energy for your energy based attack skills other than that it is not worth using.I would imagine that most warriors use a weapons mastery elite or bulls charge.The same can be said about Flourish who uses that.
Warrior's endurance was completely useless before its boost.
Now at 13 strenght it renews on recharge, so you can be always on warriors endurance during the fight.
Nightfall brought a lot of quick attacks and some cheap speed boosts (djinns hastes) so you can counterbalance Warrior's endurance lack of speed boost or IAS.
There are plenty of 0.5 sec attacks (energy based or not like agonizing chop), so it is worth it now.
It lacks still the disruption a "normal" PvP warrior has, like Hammer mastery's knockdown or shock or crippling slash.
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Old Jun 26, 2007, 08:36 AM // 08:36   #27
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How about w/a with Warrior's endurance.
He can use disruptive daggers for interrupt, signet of malice for condition removal and siphone speed for taking over fleeting foes and for speed boost.

So he has 3 more places for attack skills.
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Old Jun 26, 2007, 11:44 PM // 23:44   #28
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I dunno, the way this build works is very interesting, but I always feel so naked without Sever and Gash, both of which could do easily without Warrior's Endurance.
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